![]() One of the coolest updates from the jump from Dota 1 to Dota 2, the original Atropos was a Voidwalker. Kaldr is essentially inevitability, and while he's not quite a reality warper like the Weaver, or a world-creator like the Elder Titan, Kaldr (or at least the small echo of him that fights in the battle for the Ancients) views everything that happens with such a detachment because, hey, eventually, ice will cover everything as the universe enters heat death. He's an "image projected from outside time", a manifestation of the "infinite void that both predates the universe and awaits its end". Interestingly, in Dota 2, some of these heroes have really intricate backstories, and Kaldr is one of them. Kaldr's not a design that's particularly innovative, as far as these fantasy creatures go, but definitely one that's pretty neat. it's pretty neat, and I do like just how creepily large those massive claws are. The fact that he seems to have two different types of ice - one forming the spectral, ghost-like inner body, and another layer that covers it almost like armor or clothing of sorts. And honestly, I do really like this particular icy elemental. ![]() A floating genie-like, ghost-like body that has vaguely defined humanoid torso, arms and a head, but is completely made out of water, fire, ice, earth, wind, and what-have-you. Another one from Dota 1 who was based on a custom sprite, Kaldr (old Germanic for 'cold') the Ancient Apparition is kind of your archetypal fantasy elemental. ![]()
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